The Program Scheduling widget includes several required and optional configuration settings. This section presents an overview, and the required settings are specifically marked as such.
You can use multiple layers to represent different workstreams or object types on a single timeline. For example, one layer could display project tasks while another overlays key milestones. Each layer is independently configurable.
Data
Display and formatting
Interactions
Save handler action: For standard and event pucks, select an action to trigger when a user drags or resizes a puck. The action receives the updated start and end times, allowing you to write scheduling changes back to the Ontology. This action must accept as parameters:
Schedule object
Start time
End time
If you would like to edit dependency arrows, you will need to add a parameter for the dependency array property.
Right-click menu: Configure custom context menu items that appear when a user right-clicks a puck. Each menu item can trigger an action or a Workshop event.